源码-3
// Events
register_event("CurWeapon", "Event_CurrentWeapon", "be", "1=1")
register_event("HLTV", "Event_NewRound", "a", "1=0", "2=0")
register_event("TextMsg", "Event_GameRestart", "a", "2=#Game_Commencing", "2=#Game_will_restart_in")
register_event ( "DeathMsg", "Event_DeathMsg", "a" )
// Forwards
register_forward ( FM_CmdStart, "fw_CmdStart" )
register_forward ( FM_UpdateClientData, "fw_UpdateClientData_Post", 1 )
register_forward ( FM_SetModel, "fw_SetModel" )
RegisterHam ( Ham_Item_Deploy, g_AkEntity, "fw_LauncherDeploy_Post", 1 )
RegisterHam ( Ham_Item_AddToPlayer, g_AkEntity, "fw_LauncherAddToPlayer" )
RegisterHam ( Ham_Item_PostFrame, g_AkEntity, "fw_LauncherPostFrame" )
RegisterHam ( Ham_Spawn, g_PlayerEntity, "fw_PlayerSpawn_Post", 1 )
这些参数不知道是什么?是否与无线子弹设置有关?望高人指点啊!!