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[1.6][插件] 修改sma問題
我想修改它的攻擊力,可是修改後都不能轉amxx,i為什麼呢
我想修改這裡!!! 傷害值,但修改了無法轉amxx ////////////////////////// // Damage // ////////////////////////// // No Claws #define L_ATTACK_MIN_DMG 5 #define L_ATTACK_MAX_DMG 5 #define H_ATTACK_MIN_DMG 10 #define H_ATTACK_MAX_DMG 10 // Claws #define C_L_ATTACK_MIN_DMG 10 #define C_L_ATTACK_MAX_DMG 10 #define C_H_ATTACK_MIN_DMG 20 #define C_H_ATTACK_MAX_DMG 20 // Blast Wave #define BW_MAX_DMG 30 #define BW_MIN_DMG 10 // Bombs #define POISON_DMG 20 new const oberon_model[] = "models/MonsterAI/oberon.mdl" new const oberon_bomb_model[] = "models/MonsterAI/oberon_bomb.mdl" new rocks_gibs; new const oberon_hurt_sound[] = "MonsterAI/oberon_hurt_01.wav" new const oberon_attack_sound[] = "MonsterAI/oberon_attack_1.wav" new const oberon_die_sound[] = "MonsterAI/oberon_death_1.wav" new const oberon_l_attack_sound[] = "MonsterAI/oberon_l_attack.wav" new const oberon_h_attack_sound[] = "MonsterAI/oberon_h_attack.wav" new const oberon_bw_sound[] = "MonsterAI/oberon_bw.wav" new const oberon_earth_sound[] = "MonsterAI/oberon_earth.wav" new const oberon_claws_deploy_sound[] = "MonsterAI/oberon_claws_deploy.wav" new const oberon_claws_out_sound[] = "MonsterAI/oberon_claws_out.wav" new const oberon_bomb_deploy_sound[] = "MonsterAI/oberon_bomb_deploy.wav" new const oberon_bomb_explode_sound[] = "MonsterAI/oberon_bomb_explode.wav" const UNIT_SECOND = (1<<12); const FFADE_IN = 0x0000;
[ 此文章被gcs在2012-01-25 06:46重新編輯 ]
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