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2017-11-03 21:50 |
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图 1. 【插件资讯】 插件来源:网路资源转载提供会员参考 使用指令:自行修改编译及参考 http://bbs.mychat.tw/reads.php?tid=856143 安装路径:自行修改编译及参考 http://bbs.mychat.tw/reads.php?tid=856143 【插件介绍】 复制程式 new kills[33]; new deaths[33]; new firstblood; new kill[33][24]; new hsenable; new knifeenable; new firstbloodenable; new nadecvar; new suicidecvar; new cvardouble; new rnstartcvar; new killstreaktype; new levels[10] = { 3, 4, 6, 8, 10, 12, 14, 15, 16, 18 } new sounds[10][] = { "ultimate_sounds/triplekill_ultimate", "ultimate_sounds/multikill_ultimate", "ultimate_sounds/ultrakill_ultimate", "ultimate_sounds/killingspree_ultimate", "ultimate_sounds/megakill_ultimate", "ultimate_sounds/holyshit_ultimate", "ultimate_sounds/ludicrouskill_ultimate", "ultimate_sounds/rampage_ultimate", "ultimate_sounds/unstoppable_ultimate", "ultimate_sounds/monsterkill_ultimate" }; new messages[10][0]; new hslist[2][] = { "ultimate_sounds/headshot1_ultimate", "ultimate_sounds/headshot2_ultimate" }; new fblist[2][] = { "ultimate_sounds/firstblood1_ultimate", "ultimate_sounds/firstblood2_ultimate" }; new preplist[3][] = { "ultimate_sounds/prepare1_ultimate", "ultimate_sounds/prepare2_ultimate", "ultimate_sounds/prepare3_ultimate" }; new fbmessages[3][0]; new hsmessages[4][0]; new knlist[2][] = { "ultimate_sounds/knife1_ultimate", "ultimate_sounds/knife2_ultimate" }; new knmessages[3][0]; new nademessages[3][0]; new suicidemess[2][0]; new suicidelist[4][] = { "ultimate_sounds/suicide1_ultimate", "ultimate_sounds/suicide2_ultimate", "ultimate_sounds/suicide3_ultimate", "ultimate_sounds/suicide4_ultimate" }; new doublelist[2][] = { "ultimate_sounds/doublekill1_ultimate", "ultimate_sounds/doublekill2_ultimate" }; is_mode_set(bits) { new mode[9]; get_cvar_string("ut_killstreak_advanced", mode, 8); return bits & read_flags(mode); } public plugin_init() { register_plugin("Ultimate KillStreak Advanced", "0.7", "SAMURAI"); killstreaktype = register_cvar("ut_killstreak_advanced", "3", 0, 0.00); register_event("ResetHUD", "reset_hud", "b", ""); register_event("HLTV", "rnstart", "a", "1=0", "2=0"); register_event("DeathMsg", "event_death", "a", ""); hsenable = register_cvar("ut_killstreak_hs", "1", 0, 0.00); knifeenable = register_cvar("ut_killstreak_knife", "1", 0, 0.00); firstbloodenable = register_cvar("ut_firstblood", "1", 0, 0.00); nadecvar = register_cvar("ut_nade_events", "1", 0, 0.00); suicidecvar = register_cvar("ut_suicide_events", "1", 0, 0.00); cvardouble = register_cvar("ut_doublekill_events", "1", 0, 0.00); rnstartcvar = register_cvar("ut_roundcout_sounds", "1", 0, 0.00); return 0; } public event_death(id) { if (headshot == 1 && get_pcvar_num(hsenable) == 1) { set_hudmessage(0, 0, 255, -1.00, 0.30, 0, 6.00, 6.00, 0.10, 0.20, 4); show_hudmessage(0, hsmessages[random_num(0, 3)][0][0], killname, vicname); new i = 0; i = random_num(0, 1); client_cmd(0, "spk %s", hslist[i][0][0]); } if (weapon[0] == 107 && get_pcvar_num(knifeenable) == 1) { set_hudmessage(255, 0, 255, -1.00, 0.30, 0, 6.00, 6.00, 0.10, 0.20, 4); show_hudmessage(0, knmessages[random_num(0, 2)][0][0], killname, vicname); new r = 0; r = random_num(0, 1); client_cmd(0, "spk %s", knlist[r][0][0]); } if (firstblood && victim != killer && killer > 0 && get_pcvar_num(firstbloodenable) == 1) { set_hudmessage(255, 0, 255, -1.00, 0.30, 0, 6.00, 6.00, 0.10, 0.20, 4); show_hudmessage(0, fbmessages[random_num(0, 2)][0][0], killname); new t = 0; t = random_num(0, 1); client_cmd(0, "spk %s", fblist[t][0][0]); firstblood = 0; } if (weapon[1] == 114 && get_pcvar_num(nadecvar) == 1) { set_hudmessage(255, 0, 255, -1.00, 0.30, 0, 6.00, 6.00, 0.10, 0.20, 4); show_hudmessage(0, nademessages[random_num(0, 2)][0][0], killname, vicname); client_cmd(0, "spk ultimate_sounds/nade_ultimate"); } if (victim == killer && get_pcvar_num(suicidecvar) == 1) { set_hudmessage(255, 0, 255, -1.00, 0.30, 0, 6.00, 6.00, 0.10, 0.20, 4); show_hudmessage(0, suicidemess[random_num(0, 1)][0][0], vicname); new z = 0; z = random_num(0, 3); client_cmd(0, "spk %s", suicidelist[z][0][0]); } if (kill[killer][0][0][0] && equal(kill[killer][0][0], weapon, 0) && get_pcvar_num(cvardouble) == 1) { set_hudmessage(255, 0, 255, -1.00, 0.30, 0, 6.00, 6.00, 0.10, 0.20, 4); show_hudmessage(0, "老天阿 %s 连杀两人", killname); kill[killer][0][0][0] = 0; new q = 0; q = random_num(0, 1); client_cmd(0, "spk %s", doublelist[q][0][0]); } else { new var7 = kill[killer][0][0]; var7[0] = weapon; set_task(0.10, "clear_kill", killer + 100, "", 0, "", 0); } new var8 = kills[killer]; var8 = var8[0][0] + 1; kills[victim] = 0; deaths[killer] = 0; new var9 = deaths[victim]; var9 = var9[0][0] + 1; new i = 0; while (i < 10) { if (levels[i][0][0] == kills[killer][0][0]) { announce(killer, i); return 0; } i++; } return 0; } announce(killer, level) { if (get_pcvar_num(killstreaktype) <= 0 || get_pcvar_num(killstreaktype) > 3) { return 1; } if (get_pcvar_num(killstreaktype) == 1) { show_hudmessage(0, messages[level][0][0], name); } if (get_pcvar_num(killstreaktype) == 2) { client_cmd(0, "spk %s", sounds[level][0][0]); } if (get_pcvar_num(killstreaktype) == 3) { show_hudmessage(0, messages[level][0][0], name); client_cmd(0, "spk %s", sounds[level][0][0]); } return 0; } public reset_hud(id) { firstblood = 1; if (is_mode_set(16)) { if (levels[0][0] < kills[id][0][0]) { client_print(id, print_chat, "* 漂亮,你连续杀了 %d 个人.", kills[id]); } if (1 < deaths[id][0][0]) { client_print(id, print_chat, "* 小心, 你已经连续被杀 %d 次 .", deaths[id]); } } return 0; } public rnstart(id) { if (get_pcvar_num(rnstartcvar) == 1) { firstblood = 1; set_hudmessage(255, 0, 255, -1.00, 0.30, 0, 6.00, 6.00, 0.10, 0.20, 4); show_hudmessage(0, "准备战斗!"); new q = 0; q = random_num(0, 2); client_cmd(0, "spk %s", preplist[q][0][0]); } return 0; } public client_connect(id) { kills[id] = 0; deaths[id] = 0; return 0; } public clear_kill(taskid) { new id = taskid + -100; kill[id][0][0][0] = 0; return 0; } public plugin_precache() { precache_sound("ultimate_sounds/triplekill_ultimate.wav"); precache_sound("ultimate_sounds/multikill_ultimate.wav"); precache_sound("ultimate_sounds/ultrakill_ultimate.wav"); precache_sound("ultimate_sounds/killingspree_ultimate.wav"); precache_sound("ultimate_sounds/megakill_ultimate.wav"); precache_sound("ultimate_sounds/holyshit_ultimate.wav"); precache_sound("ultimate_sounds/ludicrouskill_ultimate.wav"); precache_sound("ultimate_sounds/rampage_ultimate.wav"); precache_sound("ultimate_sounds/unstoppable_ultimate.wav"); precache_sound("ultimate_sounds/monsterkill_ultimate.wav"); precache_sound("ultimate_sounds/headshot1_ultimate.wav"); precache_sound("ultimate_sounds/headshot2_ultimate.wav"); precache_sound("ultimate_sounds/knife1_ultimate.wav"); precache_sound("ultimate_sounds/knife2_ultimate.wav"); precache_sound("ultimate_sounds/firstblood1_ultimate.wav"); precache_sound("ultimate_sounds/firstblood2_ultimate.wav"); precache_sound("ultimate_sounds/prepare1_ultimate.wav"); precache_sound("ultimate_sounds/prepare2_ultimate.wav"); precache_sound("ultimate_sounds/prepare3_ultimate.wav"); precache_sound("ultimate_sounds/nade_ultimate.wav"); precache_sound("ultimate_sounds/suicide1_ultimate.wav"); precache_sound("ultimate_sounds/suicide2_ultimate.wav"); precache_sound("ultimate_sounds/suicide3_ultimate.wav"); precache_sound("ultimate_sounds/suicide4_ultimate.wav"); precache_sound("ultimate_sounds/doublekill1_ultimate.wav"); precache_sound("ultimate_sounds/doublekill2_ultimate.wav"); return 0; } x0
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